![]() ![]() The computer game Neverwinter Nights uses these rules. As a new player you do not need any experience with the previous versions of the Dungeon and Dragons rules systems in fact, it may be helpful to understanding the new rules if you do have preconceived notions.Īll the rules needed to play Dungeon and Dragons are contained within a group of books (the 'core' rule books) called the Players Handbook, the Dungeon Master's Guide and the Monster Manual. That difference is most apparent in the latest version- it is a large departure from the previous versions. Each edition was quite different from the one before it. The title '3rd Edition' comes from the fact that several versions of the rules system for this famous game have existed before the current version. Now let's start with a bit of history Dungeons and Dragons has been around for many years in various incarnations. There is always some confusion when you first create a character for a complex role-playing system, as there seems to be too many rules to keep track of and options to keep in mind. This all can be very daunting to the new comer- especially if NWN is your first exposure to the Dungeons & Dragons 3rd Edition rules. ![]() Two players choosing to play a Fighter can be as different as night and day depending on what feats, skills and what characteristics they choose to develop. Introduction - The 3rd Edition Dungeons & Dragons rules allow for an unprecedented flexibility in creating a truly unique character. One note: I suppose I could hit for slightly more on an Undead enemy that doesn't have Critical Hit immunity with Bless Weapon, but not too many Undead creatures can suffer Critical Hits.Quick Jump: Introduction | Abilities | Hit Points | Saving Throws | Races | Skills | Feats | Classes I couldn't even fit Extra Smiting and Improved Critical (Scythe) into this build, so if this hit misses, the character better run quickly. Critical Hit: x5 ( Scythe x4, with Weapon Master Increased Multiplier feat).Smite Evil: 385 ( Great Smiting X, with 35 in Paladin + Champion of Torm levels).Divine Wrath: 5 (Champion of Torm Feat).Divine Might: 14 (38 Charisma, from Feat).Holy Avenger: 6 (1D6, from Paladin spell Holy Sword).Power Attack: 5 (If I have it, might as well use it).Strength: 12 (Strength 26, for +8 bonus, but two-handed weapon).Divine Might: Add Charisma bonus to damage (Requires Power Attack).Great Smiting X: Add ten times Class level to any Smite hit (Requires 25 Charisma).And the game wouldn't let me start Wisdom at any lower than 11.Īnd I had to save my Champion of Torm levels until the Character hit a score of 25 in Charisma, because Champion of Torm allows of the selection of Great Smiting as one of its bonus feats, but it only provides a bonus Feat every other level for the first ten levels. I couldn't start with a higher Charisma score because I needed 13 in Dexterity and Intelligence for the Weapon Master prerequisite Feats and 13 in Strength for Power Attack. You might think like I do every time I see that Class and Ability breakdown, that certainly I could shift some of the Paladin levels to more Champion of Torm levels, but I haven't found any other build that will reach these heights. I can achieve this with a Paladin 21, Champion of Torm 14, Weapon Master 5 wielding a Scythe, ending with (STR/DEX/CON/INT/WIS/CHA) 14/13/8/13/14/26, having started at 14/13/8/13/12/16. I have calculated 2230 as the maximum possible damage for a hit. Of course this maximal damage strike will not correspond to maximum DPS and this character might have glaring weaknesses, but this question will be much easier to answer objectively than something like "What is the best PvE character?" And let's just discuss the base game (1.69, with HotU), without any Hakpaks. Let's assume that items and spells provide the full +12 Ability bonuses, but do not provide any other feats or damage-assisting spells. And, let's only consider legal characters, meaning that you have to be able to level up from Level 1 to Level 40 via the Neverwinter Nights interface. ![]() But, I am wondering which Level 40 Player character can achieve the highest possible damage on a single strike.įor the specifics, let's use a +5 weapon with no other properties on an enemy with no particular Damage Vulnerability, though if the answer changes with a +10 Enchantment bonus, that might be interesting to note. Naturally, increasing Strength and the weapon Enchantment bonus will increase damage output. ![]()
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